Square Enix reveals European Dissidia collector’s edition

July 3, 2009 by admin · Comment
Filed under: PlayStation 3 News 

c74c9_dissidiacollectorsedition030709580 Square Enix reveals European Dissidia collectors editionSure, Europe still has some slight delay when getting Square Enix PSP titles, when compared to the US, but at least when they arrive, they come with extra goodies. Crisis Core had a bonus art book and now Dissidia will be getting the collector’s edition treatment.

This special edition will include a regular boxed copy of the game inside clamshell packaging, as shown in the image to the right. Also in the box will be a “Best Selection Soundtrack Mini-CD,” with specially chosen tracks from the game and liner notes by the composer.

There will also be a 48-page hardback artbook, similar to the Crisis Core one, and a Brady Games Official Miniguide and two lithograph prints. Not a bad package, overall, but we’re still waiting for the announcement of the European release of the limited edition Dissidia PSP-3000. It is coming, right Square Enix?

Joystiq PlaystationSquare Enix reveals European Dissidia collector’s edition originally appeared on Joystiq Playstation on Fri, 03 Jul 2009 18:30:00 EST. Please see our terms for use of feeds.

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Japan getting Ninja Gaiden Sigma 2 pre-order pack, Premium Box

July 3, 2009 by admin · Comment
Filed under: PlayStation 3 News 

Over in Japan, Tecmo has announced an official release date for Team Ninja’s Ninja Gaiden Sigma 2, the PlayStation 3 version of Ninja Gaiden 2. They’re also prepping a couple of special editions for the game.

The launch has been set for October 1, and Tecmo is throwing in a Premium Starter Set for those who pre-order for JP 7,800 (US 81). The set will include a guide book full of artwork and strategies as well as a download code for an original Ryu Hayabusa costume.

Ninja Gaiden Sigma 2 Premium Starter Set - Image 1

Those who have even more money to burn can opt for the Premium Box which will be available for JP 9,980 (US 104). This edition will contain a copy of the standard version of the game, an original soundtrack, a special sleeve, and an original accessory set as well as the stuff in the Premium Starter Set.

Ninja Gaiden Sigma 2 Premium Box - Image 1
Ninja Gaiden Sigma 2 Premium Box - Image 1 Ninja Gaiden Sigma 2 Premium Box - Image 2

So far, this is for Japan only. No word yet on a US outing for both sets but GameStop has a blank listing for a Ninja Gaiden Sigma 2 collector’s edition. Maybe it’s for one of these two.


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Sony patents more motion tech, uses everyday objects

July 3, 2009 by admin · Comment
Filed under: PlayStation 3 News 
a0c7a_ps3patentimg580px22 Sony patents more motion tech, uses everyday objects

We’d be lying if we didn’t say we’re a bit worried about the future of gaming controllers. Between the Nintendo’s MotionPlus, Microsoft’s Project Natal and Sony’s … erm … motion thing, our precious game pads get more and more antique looking every day. And according to a recent patent filed by Sony that Siliconera found, our precious controllers have one more thing to fear: everyday objects.

That’s right, friends — in the future, we could be using our real-life keys to open doors, our swords to slice up fools, and our guns (not outside of the US) to shoot up the screen “accidentally.” The patent shows off a PlayStation Eye-based system that can recognize 3D objects and use them in-game based on various actions taken by the player — something Microsoft claims it’s Natal is also capable of doing. Various household items will be affected in different ways, the example given being a U-shaped object that, when turned upwards, becomes a sword, versus a U-shaped block when facing downwards (think Halo’s Covenant Energy Sword). Apparently the system is able to scan a whole mess of objects and store them in a databank for future use. Like so much future tech we’ve seen recently, we’re taking this one with a full truckload of salt until we get some face time.

JoystiqSony patents more motion tech, uses everyday objects originally appeared on Joystiq on Fri, 03 Jul 2009 17:30:00 EST. Please see our terms for use of feeds.

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God Eater website opens, reveals dark debut trailer

July 3, 2009 by admin · Comment
Filed under: PlayStation 3 News 

It looks like God Eater may be much more than a simple Monster Hunter clone. While the gameplay is focused on multiplayer monster slayin’, we’re digging the game’s dark anime look. The music is particularly exciting to listen to. Check out the official website for another soothing piano ballad. We have to admit — we’re really getting pumped for this one.

Joystiq PlaystationGod Eater website opens, reveals dark debut trailer originally appeared on Joystiq Playstation on Fri, 03 Jul 2009 17:00:00 EST. Please see our terms for use of feeds.

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Guitar Hero: World Tour gets punk rock DLC injection

July 3, 2009 by admin · Comment
Filed under: PlayStation 3 News 
baeb4_badreligiononstage580 Guitar Hero: World Tour gets punk rock DLC injection

Break out those tattered jeans and torn up flannel, because Guitar Hero: World Tour is getting a new DLC pack for the punk in all of us. Dubbed the Epitaph Punk-O-Rama Track Pack, the download features three tunes from three separate well-known Epitaph artists. It may be a bit more on the mainstream side of punk, but they’re good tracks nonetheless.

Here’s what you’ll get (44077cc8_microsoftpointslogosmall Guitar Hero: World Tour gets punk rock DLC injection XBL / $5.49 PSN):

The track pack is available for download now in the US and Europe. Who’s about to rock? We may or may not salute you.

JoystiqGuitar Hero: World Tour gets punk rock DLC injection originally appeared on Joystiq on Fri, 03 Jul 2009 16:15:00 EST. Please see our terms for use of feeds.

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We’re ready to believe in Ghostbusters LittleBigPlanet costumes

July 3, 2009 by admin · Comment
Filed under: PlayStation 3 News 

fb921_who-gonna-lbp Were ready to believe in Ghostbusters LittleBigPlanet costumesNo, Sony hasn’t actually confirmed that Ghostbusters costumes are headed to LittleBigPlanet, but it has certainly hinted at the possibility. In a recent post on Playstation.Blog highlighting the new Sacktue of Liberty costume, the company dropped a not so subtle hint. Following the words “Future LittleBigPlanet DLC?” was the image to the right.

Everyone and their dog knows who they’re gonna call, and that’s the Ghostbusters, so we’re pretty sure that related costumes are on the way. Who knows, maybe they’ll throw in a Slimer costume while they’re at it.

Joystiq PlaystationWe’re ready to believe in Ghostbusters LittleBigPlanet costumes originally appeared on Joystiq Playstation on Fri, 03 Jul 2009 16:00:00 EST. Please see our terms for use of feeds.

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Gearbox’s Mikey Neumann talks about Borderlands demo, DLC

July 3, 2009 by admin · Comment
Filed under: PlayStation 3 News 

Borderlands - Image 1

Borderlands is one of the better looking games I’ve seen all year thanks to the new art style. Still, the gameplay is much more important in an open-world game like this. The best way to show it off would probably be by way of a demo, but there’s a chance that we won’t be seeing a Borderlands demo anytime soon.

When asked if they were going to release a Borderlands demo in a recent interview with Shacknews, Gearbox’s Mikey Neumann cited “factors”. Lots of them.

We talk about a demo every day. We would love to do a demo. There’s obviously factors there. If and when we do one, I don’t know if it’d be pre-launch or post-launch, because …there’s a lot of factors there.

We would love to promise a demo, we can’t quite yet, we just want to get the game done. That’s always the hardest thing for developers to do–you never quite know how the time’s going to work out. We’re doing really well, but I can’t promise it.

DLC, on the other hand, seems to be a sure thing. Neumann assured gamers that what they release post-launch won’t be things that were originally in the game, but it’s way too early to be talking about any specifics. He even took the time to explain why DLC is sometimes announced even before games launch.

What happens a lot of the time is you finish your game and it’s time for cert, and during cert a lot of bugs crop up that you have to fix, and a lot of them are really, really big bugs. You are certainly not adding any content to the game at all. A level? No way.

But, during cert, if you have a lot of level designers who have nothing to do–which is pretty common, you pull level design and art off first–they’re gonna be making cool shit and want to make cool shit. That cool shit, that tends to be what DLC ends up being. It’s the stuff we couldn’t add to the game because we’re making it during cert, which is impossible to get into the [retail] game.

You can read the full interview at the source link. Gearbox is shooting for an October 2009 release for Borderlands. The game will be available for PlayStation 3, Xbox 360, and PC.


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Telltale engine doesn’t support PlayStation … yet

July 3, 2009 by admin · Comment
Filed under: PlayStation 3 News 
e8635_samandmaxseasontwo02062009 Telltale engine doesnt support PlayStation ... yet

Telltale has been churning out some fantastic adventure games as of late. The team responsible for Sam & Max, Strong Bad’s Cool Game for Attractive People and Wallace & Gromit has found its games on both WiiWare and Xbox Live Arcade. But why no love for the PlayStation Network? It’s “easy,” explains Dave Grossman to The Guardian. “Our engine doesn’t run on the PlayStation yet.”

We’d like to think that the developers are working on making the engine that powers these games fully multi-platform. We don’t see why Telltale couldn’t handle the PS3, especially considering the success found by the folks behind Penny Arcade Adventures.

JoystiqTelltale engine doesn’t support PlayStation … yet originally appeared on Joystiq on Fri, 03 Jul 2009 14:45:00 EST. Please see our terms for use of feeds.

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Rumor: Skate 3 in the works

July 3, 2009 by admin · Comment
Filed under: PlayStation 3 News 
8b87c_skate3rumor070309 Rumor: Skate 3 in the works

Apparently EA is working on a sequel to Skate 2, if the Epicly Trife twitter is to be believed. Epicly Trife (NSFW) is a site dedicated to skating, and its twitter account said the following: “I just got told ‘tonight we gotta celebrate,’ one of the bro’s got offered to be in SKATE 3.” By no means a confirmation, we’re still excited, as Skate 2 was not only a great sequel, but pretty much the best skating sim around. Plus, it’s much easier to get up after falling down four flights of stairs in a video game, as gravity is a much more harsh mistress in real life.

We’ve put in word to EA for comment, but with almost everyone taking the day off today, don’t hold your breath for a response. We sure aren’t.

[Via Kotaku]

JoystiqRumor: Skate 3 in the works originally appeared on Joystiq on Fri, 03 Jul 2009 14:00:00 EST. Please see our terms for use of feeds.

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Koei Tecmo CEO politely urges Sony to cut PS3 price

July 3, 2009 by admin · Comment
Filed under: PlayStation 3 News 

Sony PlayStation 3 - Image 1

Another CEO has joined in the call for a PS3 price cut. Unlike that other guy, however, this one’s being way more polite. He used “please”, for one thing.

Koei Tecmo CEO Kenji Matsubara recently told CVG that while he admittedly doesn’t have a clear view on Sony’s cost structure, they would really welcome a PS3 price cut. In fact, he has already made his company’s wishes known to Sony reps in past meetings.

“Whenever I discuss this with Sony reps I always ask them: ‘Please cut the price’, but I don’t have a clear view on Sony’s situation,” said Matsubara. “Yes, from a publisher’s point of view we would welcome a price cut for PS3, and we are waiting, definitely.

“It’s definitely a way of boosting the PS3 market, but it’s Sony’s strategy and I don’t know their cost structure. Sony introduced cutting-edge technology in the PS3, that’s why people in the industry accept that the PS3 cost is so high, but we’d welcome a price cut.”

And so would a lot of people. If all these price cut rumors turn out to be true, Matsubara — and all of those who want to buy a PS3 but can’t afford it yet — may be getting his wish in the next few months. Let’s hope it happens.


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